
Lakshminarayanan Vijayaraghavan XR Software Engineer






Lost and Found
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.

Awards / Showcase
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Lost & Found won best non-digital game at the International Academic Conference on Meaningful Play (2018)
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The team won a Bronze Medal at the International Serious Play Awards and was invited to display the game at the Serious Play Conference events at George Mason University and University at Buffalo in July.
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The game was added to a Strong National Museum of Play collection in spring 2018.
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Lost & Found was one of only 15 independent games selected for the SAAM Arcade showcase, presented by the Smithsonian American Art Museum July 22 in Washington, D.C.
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The game was featured at the Connected Learning Summit Aug. 1-3 at the MIT Media Lab.
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The team showcased the game at the Boston Festival of Independent Games (FIG) Fest

Media









GTP Designer Talk #5 - Lost and Found
Nomination for Indie Cade Games 2019
Now Play This - A festival of experimental game design
Game was presented at the North American Simulation and Gaming Association (NASAGA) Conference, held in Rochester, N.Y.
Game was presented at Boston festival of Indie Games
Connections: Can games be effective tools for learning and education
Professor Gottlieb launches games about religious legal systems
