
Lakshminarayanan Vijayaraghavan XR Software Engineer






Ready Player One Battle for Oasis VR - Unreal Engine 4
The Ready Player One battle for Oasis is inspired by the immersive virtual universe the OASIS from the film Ready Player One, which is set in the year 2045. As part of the Oasis universe, Players are able to explore, compete in, and launch multiple VR experiences using their own custom avatars.
Battle for Oasis - Help to save the OASIS by defeating waves of IOI Sixers. Advance through the trenches of Planet Doom towards the snowy planes that surround Anorak’s Castle. With an arsenal of potent firepower, you must stop the Sixers from controlling the fate of the OASIS.

Description: VR Sci-Fi First person wave shooter game based on Steven Spielberg's Ready Player One movie. The game is set in the world of Oasis with variety of characters and weapons. There are 3 levels in the game. The game is currently released on Viveport as Beta.
Role: Lead Engineer of the project. Designed and developed game systems, developed designer tool to help with level design, designed and developed AI characters, behavior trees, AI blackboards, wave generation, animation systems etc. Pushed UE4 crowd controller technology to the edge to help build realism and fun in the VR experience.
